FooEngine is a UK based video media logistics company focusing on the entertainment industry for media processing. Founded in April 2020 Ben Smith (CEO), Arran Corbett (CTO) and Craig Russill-Roy (COO) had a ‘lightbulb moment’ during the global pandemic of 2020. They saw a gap in the market to offer a fully cloud based SaaS Media Processing for Media Creators and Streaming Providers.
With decades of post-production, broadcast and cloud development experience, Arran, Ben and Criag had a clear goal: to create a scalable, simplistic and cost-effective platform that allows customers to Store, Process and Deliver Media with Metadata
Media Processing has always been a hands-on, time consuming process using expensive, non scalable infrastructure, hosted entirely in the cloud FooEngine changes this by offering a fully scalable SaaS solution for professional audio and video processing.
Overview
FooEngine’s Content Engineering team are responsible for implementing and maintaining infrastructure and profiles across our cloud based media processing pipelines. Processes include, but are not limited to, auto qc, transcoding, audio normalisation, subtitle format conversion and digital packaging.
Responsibilities
Assist with the onboarding of new content suppliers and delivery endpoints.
Configuring profiles and workflows for auto qc, transcoding
Troubleshoot issues with content processing pipelines, including encoder-level settings, debugging source files, and diving into logs/diagnostic tools
Setup basic compute infrastructure including compute instances, networking, and permissions configuration
Basic scripting to parse data or automate tasks
Maintain transcoding, analysis and subtitling platforms to ensure the highest accuracy, stability, performance, and quality.
Establish and maintain operational capacity metrics for all media processing platforms to include encoding, transcoding, editing and analysis.
Interact with development, project management, sales and operational teams supporting all aspects of media processing.
Stay up to date with codec/format specifications, media compression platforms, media analysis platforms and software technologies.
Research new concepts, methods, and technologies relevant to media processing and distribution.
Skills and Experience
2+ years of experience in professional video engineering.
Knowledge of closed captioning and subtitle formats
Strong experience with video codecs and compression standards such as ProRes, H.264/AVC, H.265/HEVC
Familiar with XML and JSON
Hands-on experience working with cloud based encoding tools such as Dolby Hybrik, AWS Media Convert and Telestream Cloud
Hands-on experience working with cloud services, AWS preferred (EC2, S3, IAM, Lambda primarily)
Comfort at the command line (specifically linux)
Knowledge of common video analysis tools, particularly focused in file-based workflows
Experience debugging and troubleshooting video/audio encoding problems
Experience with FFMPEG, Imagemagick and other opensource command line tools
Experience coding in one or more scripting languages (Python, JavaScript, etc.)
Experience with agile engineering and development life cycle, from collecting requirements, communicating requirements via user stories, design, documentation, deployment and training
Experience breaking down problems into manageable chunks.
Strong organisational skills and attention to detail
Strong multi-tasker with experience with organising and managing multiple priorities while retaining comprehensive knowledge of multiple workflows or varying complexity.
Self-motivated and self-disciplined
Excellent written and verbal communications skills and demonstrated ability to work independently to achieve goals established in a team environment
Desirable Skills and Experience
Knowledge and experience with MovieLabs Digital Distribution Framework and eidr
Experience with REST APIs
Additional experience with non-aws clouds (GCP, Azure, etc)
Experience with Ooona Tools
Experience with git
Experience with infrastructure as code
Experience with Docker
Experience writing technical documentation
Location
This is a remote position based in the United Kingdom